let inactivityTime = function() { let time; window.onload = resetTimer; document.onmousemove = resetTimer; document.onkeypress = resetTimer; function resetTimer() { clearTimeout(time); time = setTimeout(matrix, 2000) } }; window.onload = function() { inactivityTime(); } function matrix(){ let canvasnodecreation = document.createElement('canvas') document.body.innerHTML='' document.body.appendChild(canvasnodecreation) var canvas = document.querySelector('canvas'), ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; var letters = '010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101'; letters = letters.split(''); var fontSize = 10, columns = canvas.width / fontSize; var drops = []; for (var i = 0; i < columns; i++) { drops[i] = 1; } function draw() { ctx.fillStyle = 'rgba(0, 0, 0, .1)'; ctx.fillRect(0, 0, canvas.width, canvas.height); for (var i = 0; i < drops.length; i++) { var text = letters[Math.floor(Math.random() * letters.length)]; ctx.fillStyle = '#0f0'; ctx.fillText(text, i * fontSize, drops[i] * fontSize); drops[i]++; if (drops[i] * fontSize > canvas.height && Math.random() > .95) { drops[i] = 0; } } } setInterval(draw, 33); }