feat: add ascii and newline prints
fix(Evaluator): issue over variable reducing priority
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parent
738d16f2fc
commit
c3af6bd5ca
10 changed files with 114 additions and 21 deletions
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@ -31,6 +31,7 @@ ToDo List:
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- [ ] add inclusive operators like '!=', '>=', '<='
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- [ ] add input_number() std function
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- [ ] add type() std function
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- [ ] add ceil() and floor() std functions
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- [X] base of the CLI
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- [ ] evaluate expression from stdin
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- [X] read a file
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@ -1,9 +1,13 @@
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set a to 1
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# print the 20 first fibonacci numbers
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set n to 20
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set a to 0
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set b to 1
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print_number(a)
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set i to 0
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while i < 10 do
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set c to a
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while i < (n-1) do
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set _a to a
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set a to a+b
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set b to c
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print_number a
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set b to _a
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print_number(a)
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set i to i+1
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end
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15
examples/hello_world.ltor
Normal file
15
examples/hello_world.ltor
Normal file
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@ -0,0 +1,15 @@
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# print hello world using asci value (not very practical)
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print_ascii(72)
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print_ascii(101)
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print_ascii(108)
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print_ascii(108)
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print_ascii(111)
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print_ascii(44)
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print_ascii(32)
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print_ascii(119)
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print_ascii(111)
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print_ascii(114)
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print_ascii(108)
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print_ascii(100)
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print_ascii(33)
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print_newline()
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7
examples/while_demo.ltor
Normal file
7
examples/while_demo.ltor
Normal file
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@ -0,0 +1,7 @@
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set i to 0
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while 1 do
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if i > 10 then
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break
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end
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set i to i+1
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end
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@ -10,6 +10,9 @@
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#include <stdlib.h>
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int main () {
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struct VariableStore* store = var_store_init();
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printf("%d", var_store_hash_name(store, "var"));
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return 0;
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// struct List l1;
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// short val = 17;
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@ -81,6 +81,7 @@ int evaluator_reduce_minus_pattern(struct List* evalList) {
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if (
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((i >= 1 && !is_type_number(list_get_type(evalList, i-1))) || (i == 0)) &&
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((i >= 1 && list_get_type(evalList, i-1) != TYPE_CLOSE_PARENTHESIS) || (i == 0)) &&
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((i >= 1 && list_get_type(evalList, i-1) != TYPE_VAR_NAME) || (i == 0)) &&
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list_get_type(evalList, i) == TYPE_OPERATOR &&
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is_type_number(list_get_type(evalList, i+1))
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) {
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@ -207,6 +208,8 @@ int evaluator_reduce_var(struct StateContainer* state, struct List* evalList) {
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byte type = var_store_get_type_from_key(state->varStore, varKey);
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if (EVALUATOR_DEBUG_LEVEL >= 2) printf("Going to reduce var key %d at pos %d\n", patternPos);
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byte varVal[get_size_of_type(type)];
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var_store_copy_from_key(state->varStore, varKey, &varVal);
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@ -566,10 +569,10 @@ int evaluate(struct StateContainer* state, char* inputStr, int* resultPtr, unsig
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// check the content of this thing
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if (EVALUATOR_DEBUG_LEVEL >= 2) {
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list_print(&evalList);
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printf("Now going to actually evaluate \n");
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printf("Now going to actually evaluate...\n");
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}
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while (evalList.num_elements > 1) {
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while (evalList.num_elements > 1 || !is_type_number(list_get_type(&evalList, 0))) {
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if (EVALUATOR_DEBUG_LEVEL >= 2) list_print(&evalList);
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// int reduceVarOpStat = evaluator_reduce_var(state, &evalList);
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@ -583,7 +586,13 @@ int evaluate(struct StateContainer* state, char* inputStr, int* resultPtr, unsig
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byte didReduced = 0;
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for (int m = 0; m < 6; m++) {
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short stat = 0;
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if (m == 0) stat = evaluator_reduce_var(state, &evalList);
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if (m == 0) {
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stat = evaluator_reduce_var(state, &evalList);
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if (stat == 0) {
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didReduced = 1;
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break;
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}
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}
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if (m == 1) stat = evaluator_reduce_function_call(&evalList, 0);
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if (m == 2) stat = evaluator_reduce_minus_pattern(&evalList);
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if (m == 3) stat = evaluator_reduce_not_pattern(&evalList);
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@ -596,9 +605,7 @@ int evaluate(struct StateContainer* state, char* inputStr, int* resultPtr, unsig
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list_print(&evalList);
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}
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}
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if (stat == 0) {
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didReduced = 1;
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}
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if (stat == 0) didReduced = 1;
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}
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if (!didReduced) {
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49
src/funcs.c
49
src/funcs.c
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@ -30,21 +30,54 @@ int abs_impl(int* res, unsigned char* resType, unsigned char* types, int* args)
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int print_number_impl(int* res, unsigned char* resType, unsigned char* types, int* args)
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{
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*resType = TYPE_INT;
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if (!is_type_number(types[0])) {
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*res = 0;
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return 1;
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}
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if (G_DEBUG_LEVEL >= 1) {
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printf("REAL_PRINT: ");
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}
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if (types[0] == TYPE_INT) {
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int val = args[0];
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printf("REAL_PRINT: %d\n", val);
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printf("%d\n", val);
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}
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if (types[0] == TYPE_FLOAT) {
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float val = get_float_from_int_rep(args[0]);
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printf("REAL_PRINT: %f\n", val);
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printf("%f\n", val);
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}
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if (is_type_number(types[0])) {
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*res = 1;
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*resType = TYPE_INT;
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*res = 1;
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return 0;
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}
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return 0;
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int print_ascii_impl(int* res, unsigned char* resType, unsigned char* types, int* args)
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{
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*resType = TYPE_INT;
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if (!is_type_number(types[0])) {
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*res = 0;
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return 1;
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}
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return 1;
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int charVal = 0;
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if (types[0] == TYPE_INT) {
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charVal = args[0];
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}
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if (types[0] == TYPE_FLOAT) {
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charVal = (int) get_float_from_int_rep(args[0]);
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}
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printf("%c", *((char*) &charVal));
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*res = 1;
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return 0;
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}
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int print_newline_impl(int* res, unsigned char* resType, unsigned char* types, int* args)
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{
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*resType = TYPE_INT;
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*res = 1;
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printf("\n");
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return 0;
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}
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int simple_float_func(float (*func)(float), int* res, unsigned char* resType, unsigned char* types, int* args)
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@ -217,6 +250,8 @@ struct FuncIntro intros[] = {
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{"get_pi", &get_pi_impl, 0},
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{"print_number", &print_number_impl, 1},
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{"print_ascii", &print_ascii_impl, 1},
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{"print_newline", &print_newline_impl, 0},
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{"", 0, 0}
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};
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@ -50,7 +50,7 @@ char* get_repr(byte type, void* valPtr)
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return res;
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}
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sprintf(res, "UNKNOWN(%d)", type);
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sprintf(res, "UNKNOWN type=%d", type);
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return res;
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}
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@ -88,7 +88,6 @@ float m_float_modulus(float a, float b)
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{
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// find the remainder
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float t = a;
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float res = 0;
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int i = 0;
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while (i < 1000) {
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t = t - b;
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@ -141,4 +141,26 @@ void test_evaluation()
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evaluate(state, "5.3 % 10", &resVal, &resType);
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assert(resType == TYPE_FLOAT);
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assert(float_almost_equal(5.3, get_float_from_int_rep(resVal)));
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int ex = 43;
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var_store_set(state->varStore, "var", TYPE_INT, (void*) &ex);
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evaluate(state, "var", &resVal, &resType);
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assert(resType == TYPE_INT);
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assert(43 == resVal);
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evaluate(state, "var < 52", &resVal, &resType);
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assert(resType == TYPE_INT);
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assert(1 == resVal);
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evaluate(state, "var < (52-2)", &resVal, &resType);
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assert(resType == TYPE_INT);
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assert(1 == resVal);
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int ex2 = 3;
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var_store_set(state->varStore, "var2", TYPE_INT, (void*) &ex2);
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evaluate(state, "abs((var2^2)-((var-41)^2))+2", &resVal, &resType);
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assert(resType == TYPE_INT);
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printf("actually got: %d \n", resVal);
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assert(7 == resVal);
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}
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