langatator/tests/test_evaluation.c
Matthieu Bessat a62dd411aa feat(Evaluator): add pow operator
feat(Evaluator): add minus sign reducing
fix(Evaluator): trim spaces
test: add base for unit testing
2022-04-30 16:16:37 +02:00

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1.6 KiB
C

#include <stdio.h>
#include <assert.h>
#include <string.h>
#include "../src/types.h"
#include "../src/number_parsing.h"
#include "../src/utils.h"
#include "../src/evaluator.h"
void test_evaluation()
{
printf("== test evaluation == \n");
// test int parsing
int resVal = 0;
unsigned char resType = 0;
evaluate("-4", &resVal, &resType);
assert(resType == TYPE_INT);
assert(-4 == resVal);
evaluate("-(4+9)+1", &resVal, &resType);
assert(resType == TYPE_INT);
assert(-12 == resVal);
evaluate("(-(8-9+5))+8", &resVal, &resType);
assert(resType == TYPE_INT);
assert(4 == resVal);
evaluate("2^6", &resVal, &resType);
assert(resType == TYPE_INT);
assert(64 == resVal);
evaluate("3 + 4", &resVal, &resType);
assert(resType == TYPE_INT);
assert(7 == resVal);
evaluate("(2*4)+0+0", &resVal, &resType);
assert(resType == TYPE_INT);
assert(8 == resVal);
evaluate("2.5-(2+0.1)", &resVal, &resType);
assert(resType == TYPE_FLOAT);
assert(float_almost_equal(0.4, get_float_from_int_rep(resVal)));
evaluate("1^0 + (7*(5 +2))", &resVal, &resType);
assert(resType == TYPE_INT);
assert(50 == resVal);
evaluate("- ( 0.1+ 0.3 )", &resVal, &resType);
assert(resType == TYPE_FLOAT);
assert(float_almost_equal(-0.4, get_float_from_int_rep(resVal)));
evaluate("sqrt(2)-1", &resVal, &resType);
assert(resType == TYPE_FLOAT);
assert(float_almost_equal(0.41421, get_float_from_int_rep(resVal)));
evaluate("(abs((0-1)*2)) + abs(2)", &resVal, &resType);
assert(resType == TYPE_INT);
assert(4 == resVal);
}