langatator/tests/test_line_processing.c

118 lines
4.1 KiB
C

#include <stdio.h>
#include <assert.h>
#include <string.h>
#include "../src/types.h"
#include "../src/number_parsing.h"
#include "../src/utils.h"
#include "../src/evaluator.h"
#include "../src/state.h"
#include "../src/var_store.h"
#include "../src/line_processing.h"
void test_line_processing()
{
printf("== test line processing == \n");
// test string manipulation
assert(!recognize_word("", "hello"));
assert(!recognize_word(" hell", "hello"));
assert(recognize_word("hello", "hello"));
assert(recognize_word("hello ", "hello"));
assert(recognize_word(" hello ", "hello"));
assert(recognize_word(" hello ", "hello"));
assert(recognize_word(" hello ", "hello"));
assert(recognize_termination_keyword("end", "01 end", 2));
assert(!recognize_termination_keyword("end", "01 end == something end", 2));
assert(!recognize_termination_keyword("end", "xend", 0));
assert(!recognize_termination_keyword("end", "end", 0));
assert(recognize_termination_keyword("end", " end", 0));
struct SetStatement res;
assert(recognize_set_statement("set x to 1", &res));
assert(recognize_set_statement("set someBigThings_yes to (wow)+yes", &res));
assert(!recognize_set_statement("set to ", &res));
assert(!recognize_set_statement("set thing uo to yes", &res));
assert(recognize_set_statement("set varToThing_to to yes", &res));
struct IfStatement resIf;
assert(recognize_if_statement("if something is not cool then", &resIf));
assert(recognize_if_statement("if some_then_var then", &resIf));
struct WhileStatement resWhile;
assert(recognize_while_statement("while i < 10 do", &resWhile));
assert(recognize_while_statement("while !(i = 10) do", &resWhile));
assert(!recognize_while_statement(" while 1 then", &resWhile));
struct StateContainer* state1 = state_init();
assert(process_line(state1, "#"));
assert(process_line(state1, "# some random comment"));
assert(process_line(state1, "set VAR_A to 8.5"));
printf("%d \n", var_store_get_int(state1->varStore, "VAR_A"));
assert(float_almost_equal(8.5, var_store_get_float(state1->varStore, "VAR_A")));
assert(process_line(state1, "set VAR_B to 1.5"));
assert(float_almost_equal(1.5, var_store_get_float(state1->varStore, "VAR_B")));
assert(process_line(state1, "set VAR_C to 142"));
assert(142 == var_store_get_int(state1->varStore, "VAR_C"));
assert(process_line(state1, "set VAR_D to VAR_A+VAR_B"));
assert(float_almost_equal(10, var_store_get_float(state1->varStore, "VAR_D")));
assert(process_line(state1, "set VAR_D to VAR_A+VAR_B"));
assert(float_almost_equal(10, var_store_get_float(state1->varStore, "VAR_D")));
assert(process_line(state1, "if VAR_D = 19 & 1 then"));
char* lines1 = "# hello world\n"
"set x to 5\n"
"set y to 1\n"
"if (x+y) = 6 then\n"
" set res to (1024)\n"
"end\n"
"\n";
struct StateContainer* state2 = state_init();
process_script(state2, lines1);
assert(!state2->skipping);
assert(1024 == var_store_get_int(state2->varStore, "res"));
assert(5 == var_store_get_int(state2->varStore, "x"));
assert(1 == var_store_get_int(state2->varStore, "y"));
char* lines2 = "set x to 5\n"
"set y to 1\n"
"set z to -1\n"
"if (x+y) = 6 then\n"
" if z = -1 then\n"
" set res to (1024)\n"
" end\n"
" set res to (res+1)\n"
"end\n";
process_script(state2, lines2);
assert(!state2->skipping);
assert(1025 == var_store_get_int(state2->varStore, "res"));
char* lines3 = "set res to -42\n"
"if 0 then\n"
" set res to 42\n"
"end\n"
"\n";
process_script(state2, lines3);
assert(!state2->skipping);
assert(-42 == var_store_get_int(state2->varStore, "res"));
char* lines4 = "set i to 0\n"
"while !(i = 9) do\n"
" set i to i+1\n"
"end\n";
process_script(state2, lines4);
assert(!state2->skipping);
printf("got i: %d \n", var_store_get_int(state2->varStore, "i"));
assert(9 == var_store_get_int(state2->varStore, "i"));
}