const countdown = document.getElementById('countdown') const counter = document.getElementById('counter') const daysContainer = document.getElementById('days') const hoursContainer = document.getElementById('hours') const minutesContainer = document.getElementById('minutes') const secondsContainer = document.getElementById('seconds') let shown = false //const enableReload = window.location.pathname.indexOf('c') === -1 enableReload = true function render() { let current = new Date() let difference = openDate - current var _second = 1000, _minute = _second * 60, _hour = _minute * 60, _day = _hour * 24 var days = Math.floor(difference / _day), hours = Math.floor((difference % _day) / _hour), minutes = Math.floor((difference % _hour) / _minute), seconds = Math.floor((difference % _minute) / _second) days = (String(days).length >= 2) ? days : '0' + days hours = (String(hours).length >= 2) ? hours : '0' + hours minutes = (String(minutes).length >= 2) ? minutes : '0' + minutes seconds = (String(seconds).length >= 2) ? seconds : '0' + seconds if (openDate <= current && enableReload) { console.log('FINISHED!') window.location = '/' } else { daysContainer.textContent = days hoursContainer.textContent = hours minutesContainer.textContent = minutes secondsContainer.textContent = seconds } if (!shown) { setTimeout(() => { countdown.style.opacity = 1 shown = true }, 300) } } render() setInterval(render, 1000)